AR Fly uses the device’s TrueDepth camera system to track the blink movement of your eyes in order to let the flight object in the game to fly up and to prevent from falling down . For this to work, the app requires access to your device’s camera. This access can be toggled on or off at any time in your device’s settings.
The camera images and depth data are only used for determining the correct view to render. Camera access is required to get depth data from Apple’s API’s. The only depth data collected is related to what extent your eyes, mouth and jaws are moved.
This data is captured only for a single rendered frame (about 1/60th of a second) and then it is immediately discarded once users movement is known.
Face data is never stored remotely, given to third parties, or used for any purpose outside finding the correct view to render. The face data only remains on your device, and never leaves your device at any time.
If you have any questions, contact me at: machinethinks (at) gmail (dot) com
Thanks for using AR Fly!